/** * The first line in the build configuration applies the Android plugin for * Gradle to this build and makes the android {} block available to specify * Android-specific build options. */ apply plugin: 'com.android.application' /** * The android {} block is where you configure all your Android-specific * build options. */ android { /** * compileSdkVersion specifies the Android API level Gradle should use to * compile your app. This means your app can use the API features included in * this API level and lower. * * buildToolsVersion specifies the version of the SDK build tools, command-line * utilities, and compiler that Gradle should use to build your app. You need to * download the build tools using the SDK Manager. */ compileSdkVersion 23 buildToolsVersion "23.0.3" /** * The defaultConfig {} block encapsulates default settings and entries for all * build variants, and can override some attributes in main/AndroidManifest.xml * dynamically from the build system. You can configure product flavors to override * these values for different versions of your app. */ defaultConfig { /** * applicationId uniquely identifies the package for publishing. * However, your source code should still reference the package name * defined by the package attribute in the main/AndroidManifest.xml file. */ applicationId 'com.example.myapp' // Defines the minimum API level required to run the app. minSdkVersion 14 // Specifies the API level used to test the app. targetSdkVersion 23 // Defines the version number of your app. versionCode 1 // Defines a user-friendly version name for your app. versionName "1.0" } /** * The buildTypes {} block is where you can configure multiple build types. * By default, the build system defines two build types: debug and release. The * debug build type is not explicitly shown in the default build configuration, * but it includes debugging tools and is signed with the debug key. The release * build type applies Proguard settings and is not signed by default. */ buildTypes { /** * By default, Android Studio configures the release build type to enable code * shrinking, using minifyEnabled, and specifies the Proguard settings file. */ release { minifyEnabled true // Enables code shrinking for the release build type. proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } /** * The productFlavors {} block is where you can configure multiple product * flavors. This allows you to create different versions of your app that can * override defaultConfig {} with their own settings. Product flavors are * optional, and the build system does not create them by default. This example * creates a free and paid product flavor. Each product flavor then specifies * its own application ID, so that they can exist on the Google Play Store, or * an Android device, simultaneously. */ productFlavors { free { applicationId 'com.example.myapp.free' } paid { applicationId 'com.example.myapp.paid' } } } /** * The dependencies {} block in the module-level build configuration file * only specifies dependencies required to build the module itself. */ dependencies { compile project(":lib") compile 'com.android.support:appcompat-v7:24.1.0' compile fileTree(dir: 'libs', include: ['*.jar']) }